MSX: A Computer Architecture Ahead of its Time

The Forgotten Consoles series has mostly focused on just that — consoles. But what about something like Microsoft Japan’s MSX architecture, ahead of its time and actually wildly popular in parts of the world, but swallowed up in the 90s by IBM-compatibles running MS-DOS, Windows 3.1, OS/2, and then Windows 95? This is its story.

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Forgotten Consoles: 3DO Interactive Multiplayer

Retro gaming tends to focus on the big guns -- the NES, the SNES, the Genesis/Mega Drive, and in Europe the microcomputers and Sega Master System. But what about the oddities, the weirdos, the systems that didn't break through? In Forgotten Consoles, I'll be exploring some of these machines. Next up’s Electronic Arts’ Trip Hawkins’ teamed up with Panasonic for the ahead of its time and, uh, not great 3D0.

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PlayerUnknown’s Battlegrounds: A Korean Success Story

If you’re gaming online at all right now, you know a least something about PlayerUnknown’s Battlegrounds, the multiplayer battle-royale shooter that became ubiquitous in 2017. While Fortnite has maybe stolen its crown for the moment, the game remains a comfortable global success and a huge moneymaker for its company. But where did it come from?

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