Most Memorable Video Game Music (Part Two)

Video game music has a way of sticking with us, of lingering, of creating those fuzzy lasting feelings of nostalgia. One of the main reasons we get into retro gaming the way we do is likely the bevy of nostalgic memories associated with video game music in the first place! But, though we love retro music, modern video game music can be just as good!

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Metal Gear: 30 Years Of Mayhem And Meta Madness (Part Two)

Since Konami released a top-down stealth game for the MSX home computers called Metal Gear in 1987, things have only gotten more…confusing. So rather than have one person journey, Heart of Darkness style, into the depths of Kojima’s mind, we’re splitting up the load and having different writers write about their experiences with the assorted games.

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Metal Gear: 30 Years of Mayhem and Meta Madness (Part One)

Since Konami released a top-down stealth game for the MSX home computers called Metal Gear in 1987, things have only gotten more…confusing. So rather than have one person journey, Heart of Darkness style, into the depths of Kojima’s mind, we’re splitting up the load and having different writers write about their experiences with the assorted games.

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MSX: A Computer Architecture Ahead of its Time

The Forgotten Consoles series has mostly focused on just that — consoles. But what about something like Microsoft Japan’s MSX architecture, ahead of its time and actually wildly popular in parts of the world, but swallowed up in the 90s by IBM-compatibles running MS-DOS, Windows 3.1, OS/2, and then Windows 95? This is its story.

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Forgotten Consoles: 3DO Interactive Multiplayer

Retro gaming tends to focus on the big guns -- the NES, the SNES, the Genesis/Mega Drive, and in Europe the microcomputers and Sega Master System. But what about the oddities, the weirdos, the systems that didn't break through? In Forgotten Consoles, I'll be exploring some of these machines. Next up’s Electronic Arts’ Trip Hawkins’ teamed up with Panasonic for the ahead of its time and, uh, not great 3D0.

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Requiem for Telltale Games

With the closing of Telltale Games, we wanted to celebrate the incredible achievements these developers, coders, artists, narrative designers, and writers worked on. There are a few of our personal selections for some noteworthy Telltale moments.

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